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Old 04 November 2009, 02:11 PM   #1
blingstr
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Help! Rock climbing game help

I am going to make a rock climbing game in flash but i don't know how to do parts of it so i will explain the game then see if anyone can help.

Ok there will be a main character who climbs up different mountains. You climb by moving the character onto different ledges whilst avoiding falling rocks and collecting extra points.

Here is a quick picture i made to help explain my idea



Now for actually making the game.

Falling rocks = I can do that

Moving character = sort of but i don't know how to make it move onto specific ledges and making the screen move up i need some help with this. I am looking for left and right arrow keys move left and right and up and down move up and down

collecting points = i can do that

graphics = that's another story ^^ i will try myself but if it fails i will seek some help

So if anyone knows how i could make my character move the body parts to different ledges and make the screen move up that would be great.
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Old 04 November 2009, 04:58 PM   #2
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Hmm, moving the screen. I can think of two ways:

1. Just don't move the player.

Move all the objects except the player, the negative velocity. Something like:
Code:
this._y += this.speed_y - player.speed_y
Maybe code a moving background as well, so it looks more realistic.

2. Have a big movie clip.

Have one big movie clip, that contains all the movie clips of the ledges, rocks, player etc. Then move the position of the big movie clip according to where the player is. This could use some pretty big images.

How is the player going to control themselves? If it's them tapping the space bar, you can cheat a little and just make a movie of the player going up. If it's going to be arrow keys or something like that, maybe it would be better to simplify the game a little. Make the ledges horizontal, and keep the player the same shape, just with a jumping animation. This would make coding a lot easier.
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Old 04 November 2009, 05:47 PM   #3
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Quote:
Originally Posted by Gamerboy View Post
Hmm, moving the screen. I can think of two ways:

1. Just don't move the player.

Move all the objects except the player, the negative velocity. Something like:
Code:
this._y += this.speed_y - player.speed_y
Maybe code a moving background as well, so it looks more realistic.

2. Have a big movie clip.

Have one big movie clip, that contains all the movie clips of the ledges, rocks, player etc. Then move the position of the big movie clip according to where the player is. This could use some pretty big images.

How is the player going to control themselves? If it's them tapping the space bar, you can cheat a little and just make a movie of the player going up. If it's going to be arrow keys or something like that, maybe it would be better to simplify the game a little. Make the ledges horizontal, and keep the player the same shape, just with a jumping animation. This would make coding a lot easier.
I knew i could count on you Gamerboy.

I think i will use your first idea of not moving the player like i did in my ice diving game or i will make one big movie clip and split it up into different levels/different mountains. I am going to sort of combine your two ideas of controlling the player and keep the controlling using the arrow keys and make the ledges horizontal and vertical something like this:

-- -- --
-- -- --
-- -- --
-- ----

and i could make movies of the player going up when you press up and left and right when you press the left and right buttons.
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Old 04 November 2009, 06:12 PM   #4
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I meant going up vertical as well, just I said horizontal to suggest ___ rather then curved like the ledges you drew.

You could probably make it fairly simply that way, just have animations for stepping left and right, then one for jumping.

It's a nice idea for a game, shouldn't be too hard to code and could look very good as well. Shame I didn't think of that idea. :p
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Old 08 November 2009, 09:36 PM   #5
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If you would like I could help make new graphics and such once you get a working demo up.
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Old 15 November 2009, 10:20 PM   #6
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move the other stuff but dont move your player becasue that would be too nifty in my opinion
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