Gyroh
24 November 2008, 07:02 AM
All right, this is the thread where you write about what Pokémons you wish existed. You'll have to give all information regarding base stats, type, and ability. Write its movepool if you wish to and write its strategy and favored moveset. Also, you can write how you think it would look like.
Here are mine:
Burdstorm
Looks: It would be a bird, light blue and yellow colored, representing its two main elements. It somewhat a combination of Zapdos and Articuno, but better than both.
Type: Ice/Electric
Ability: Levitate
Base Stats: 70 HP, 60 Atk, 60 Def, 120 SAtk, 70 SDef, 120 Spd
Favored Moveset:
EVs: 6 HP, 252 SAtk, 252 Spd
Modest Nature (-Atk, +SAtk)
-Ice Beam
-Thunderbolt
-Air Slash
-Calm Mind
Strategy: There's not much to it, just sweep. Calm Mind when you know your opponent will not use an attacking move. A hit this Pokémon deals is deadly, but the hits it receives are deadly as well.
Reason: As you can see, all stats except for SAtk and Spd are below average, but why would this Pokémon be so overused? Because its only 2 good stats are the only thing it needs, its type combo means it gets a STABed Boltbeam (Thunderbolt, Ice Beam). It gets Levitate, which means its immune to Earthquake, and its base SAtk and Spd means it will attack fast and deadly considering you maxed out those 2 stats with EVs.
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Blazent
Looks: An ent with blood-red leaves. The wood its made out of is redish-brown colored.
Type: Grass/Fire
Ability: Chlorophyll
Base Stats: 90 HP, 50 Atk, 85 Def, 130 SAtk, 100 SDef, 65 Spd
Favored Moveset:
Item: Leftovers
EVs: 252 HP, 129 Def, 129 SDef
Modest Nature (-Atk, +SAtk)
-Sunny Day
-Flamethrower
-Solarbeam
-Morning Sun
Strategy: Sunny Day comes first, it will double your speed then sweep with Flamethrower and Solarbeam for massive ammounts of damage. Morning Sun when you are low on HP, it will heal more while Sunny Day is active.
Reason: SUNNYBEAMER! If a Pokémon like this existed it could own many things. It has pretty good defenses which can be boosted with EVs. It has pretty decent HP, which is maxed out with 252 EVs and Morning Sun will heal lots of HP with Sunny Day. Base 65 speed is not so fast but with Chlorophyll ability and Sunny Day it can be doubled, which means it'll be faster than many things. Solarbeam can be used without charging while Sunny Day is on and Flamethrower gets a 50% boost because of Sunny Day. A whooping base 130 SAtk which is boosted up a bit with Modest nature. Finally, both Flamethrower and Solarbeam are STAB moves (Same Type Attack Bonus) which means they'll get a 50% bonus, Flamethrower's power is doubled if Sunny Day is active which means it'll be a move with 190 power. This is the perfect Pokémon and IMO it lacks nothing, which is why I would like a Pokémon like this into the game.
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Tuffshell
Looks: A Pokémon in a very tough shell(duh!), like Cloyster.
Type: Water/Steel
Ability: Rain Dish
Base Stats: HP 95, 70 Atk, 120 Def, 95 SAtk, 110 SDef, 50 Spd
Favored Moveset
Item: Leftovers
EVs: 252 Def, 129 SAtk, 129 SDef
Calm Nature (-Atk, +SDef)
-Rain Dance
-Water Spout
-Aqua Ring
-Flash Cannon
Strategy: This Pokémon was made to be a tank with lots of HP and constantly healing it full. First, Rain Dance, it will heal your HP thanks to your Rain Dish ability along with your Leftovers, Tuffshell might heal all HP it had already lost during that turn. If an Electric, Ground or Fighting type appears, make sure you now activate Aqua Ring so that you heal even more damage. Trying to keep your HP always high is good for Water Spout, which will deal lots of damage when your HP is high. First of all because it is a STAB, it will gain 50% more damage, second because of Rain Dance, its power will gain another 50% which means it'll be doubled, Water Spout can become a 300 power move! Flash Cannon for a second STAB.
Reason: Nothing's better than a tank with good defenses and high HP which can constantly be healed and benefiting in power because of high HP. The downside to this Pokémon is that it will always attack second, so you'll never know if your opponent's coming attack will hurt you enough to reduce the power of Water Spout. But its still good, you will heal most of or all of that HP the next turn.
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Elekeel
Looks: The name might have given you a hint, its an electric eel.
Type: Water/Electric
Ability: Swift Swim
Base Stats: HP 75, 60 Atk, 80 Def, 114 SAtk, 91 SDef, 80 Spd
Favored Moveset
EVs: 129 HP, 252 SAtk, 129 SDef
Modest Nature (-Atk, +SAtk)
-Rain Dance
-Surf
-Thunder
-Ice Beam
Strategy: This Pokémon was designed to be a Thunderdancer. Rain Dance to double your speed thanks to Swift Swim. Water type and Rain Dance means Surf's power will be doubled and have 190 power. Thunder is a second STAB and gets its accuaricy increased to 100 while Rain Dance is active. Ice Beam since it covers a lot of types when combined with an electric attack.
Reason: This Pokémon takes advantage of everything it has; its ability, types, stats, and movepool. This is a very cool Pokémon because it can take advantage of its double STAB and deal lots of damage with it thanks to its special attack stat. With doubled speed thanks to Swift Swim, it can be faster than many things. The perfect Thunderdancer. The bad thing about this Pokémon is that it will dismiss Lanturn for the rest of its existance.
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Widoom
Looks: A spider, a black widow with blade-like fangs.
Type: Bug/Dark
Ability: Intimidate
Base Stats: HP 80, 110 Atk, 100 Def, 60 SAtk, 90 SDef, 40 Spd
Favored Moveset
Item: Leftovers
EVs: 252 Atk, 129 Def, 129 SDef
Adamant Nature (-SAtk, +Atk)
-Crunch
-X-scissor
-Poison Jab
-Seed Bomb
Strategy: This Pokémon wasn't created with a special strategy in mind, just attack with 2 STABed attacks and 2 moves that can cover more Pokémon types.
Reason: There aren't many good bug-type Pokémons in the game, the only good bug I know so far is Heracross. This may be the bug with the highest base stat total.
Here are mine:
Burdstorm
Looks: It would be a bird, light blue and yellow colored, representing its two main elements. It somewhat a combination of Zapdos and Articuno, but better than both.
Type: Ice/Electric
Ability: Levitate
Base Stats: 70 HP, 60 Atk, 60 Def, 120 SAtk, 70 SDef, 120 Spd
Favored Moveset:
EVs: 6 HP, 252 SAtk, 252 Spd
Modest Nature (-Atk, +SAtk)
-Ice Beam
-Thunderbolt
-Air Slash
-Calm Mind
Strategy: There's not much to it, just sweep. Calm Mind when you know your opponent will not use an attacking move. A hit this Pokémon deals is deadly, but the hits it receives are deadly as well.
Reason: As you can see, all stats except for SAtk and Spd are below average, but why would this Pokémon be so overused? Because its only 2 good stats are the only thing it needs, its type combo means it gets a STABed Boltbeam (Thunderbolt, Ice Beam). It gets Levitate, which means its immune to Earthquake, and its base SAtk and Spd means it will attack fast and deadly considering you maxed out those 2 stats with EVs.
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Blazent
Looks: An ent with blood-red leaves. The wood its made out of is redish-brown colored.
Type: Grass/Fire
Ability: Chlorophyll
Base Stats: 90 HP, 50 Atk, 85 Def, 130 SAtk, 100 SDef, 65 Spd
Favored Moveset:
Item: Leftovers
EVs: 252 HP, 129 Def, 129 SDef
Modest Nature (-Atk, +SAtk)
-Sunny Day
-Flamethrower
-Solarbeam
-Morning Sun
Strategy: Sunny Day comes first, it will double your speed then sweep with Flamethrower and Solarbeam for massive ammounts of damage. Morning Sun when you are low on HP, it will heal more while Sunny Day is active.
Reason: SUNNYBEAMER! If a Pokémon like this existed it could own many things. It has pretty good defenses which can be boosted with EVs. It has pretty decent HP, which is maxed out with 252 EVs and Morning Sun will heal lots of HP with Sunny Day. Base 65 speed is not so fast but with Chlorophyll ability and Sunny Day it can be doubled, which means it'll be faster than many things. Solarbeam can be used without charging while Sunny Day is on and Flamethrower gets a 50% boost because of Sunny Day. A whooping base 130 SAtk which is boosted up a bit with Modest nature. Finally, both Flamethrower and Solarbeam are STAB moves (Same Type Attack Bonus) which means they'll get a 50% bonus, Flamethrower's power is doubled if Sunny Day is active which means it'll be a move with 190 power. This is the perfect Pokémon and IMO it lacks nothing, which is why I would like a Pokémon like this into the game.
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Tuffshell
Looks: A Pokémon in a very tough shell(duh!), like Cloyster.
Type: Water/Steel
Ability: Rain Dish
Base Stats: HP 95, 70 Atk, 120 Def, 95 SAtk, 110 SDef, 50 Spd
Favored Moveset
Item: Leftovers
EVs: 252 Def, 129 SAtk, 129 SDef
Calm Nature (-Atk, +SDef)
-Rain Dance
-Water Spout
-Aqua Ring
-Flash Cannon
Strategy: This Pokémon was made to be a tank with lots of HP and constantly healing it full. First, Rain Dance, it will heal your HP thanks to your Rain Dish ability along with your Leftovers, Tuffshell might heal all HP it had already lost during that turn. If an Electric, Ground or Fighting type appears, make sure you now activate Aqua Ring so that you heal even more damage. Trying to keep your HP always high is good for Water Spout, which will deal lots of damage when your HP is high. First of all because it is a STAB, it will gain 50% more damage, second because of Rain Dance, its power will gain another 50% which means it'll be doubled, Water Spout can become a 300 power move! Flash Cannon for a second STAB.
Reason: Nothing's better than a tank with good defenses and high HP which can constantly be healed and benefiting in power because of high HP. The downside to this Pokémon is that it will always attack second, so you'll never know if your opponent's coming attack will hurt you enough to reduce the power of Water Spout. But its still good, you will heal most of or all of that HP the next turn.
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Elekeel
Looks: The name might have given you a hint, its an electric eel.
Type: Water/Electric
Ability: Swift Swim
Base Stats: HP 75, 60 Atk, 80 Def, 114 SAtk, 91 SDef, 80 Spd
Favored Moveset
EVs: 129 HP, 252 SAtk, 129 SDef
Modest Nature (-Atk, +SAtk)
-Rain Dance
-Surf
-Thunder
-Ice Beam
Strategy: This Pokémon was designed to be a Thunderdancer. Rain Dance to double your speed thanks to Swift Swim. Water type and Rain Dance means Surf's power will be doubled and have 190 power. Thunder is a second STAB and gets its accuaricy increased to 100 while Rain Dance is active. Ice Beam since it covers a lot of types when combined with an electric attack.
Reason: This Pokémon takes advantage of everything it has; its ability, types, stats, and movepool. This is a very cool Pokémon because it can take advantage of its double STAB and deal lots of damage with it thanks to its special attack stat. With doubled speed thanks to Swift Swim, it can be faster than many things. The perfect Thunderdancer. The bad thing about this Pokémon is that it will dismiss Lanturn for the rest of its existance.
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Widoom
Looks: A spider, a black widow with blade-like fangs.
Type: Bug/Dark
Ability: Intimidate
Base Stats: HP 80, 110 Atk, 100 Def, 60 SAtk, 90 SDef, 40 Spd
Favored Moveset
Item: Leftovers
EVs: 252 Atk, 129 Def, 129 SDef
Adamant Nature (-SAtk, +Atk)
-Crunch
-X-scissor
-Poison Jab
-Seed Bomb
Strategy: This Pokémon wasn't created with a special strategy in mind, just attack with 2 STABed attacks and 2 moves that can cover more Pokémon types.
Reason: There aren't many good bug-type Pokémons in the game, the only good bug I know so far is Heracross. This may be the bug with the highest base stat total.